shithub: scoundrel

Download patch

ref: a080c50108f132fabd3250a800b58305432a0ebd
parent: 85fb5d1f72305d96696389852cb7ca22ec810af1
author: sirjofri <sirjofri@sirjofri.de>
date: Mon Feb 16 16:26:28 EST 2026

adds start new game (reset)

--- a/game.c
+++ b/game.c
@@ -13,11 +13,8 @@
 
 State state;
 
-Card possible[4*9 + 2*4];
-
 Card *deck = nil;
 Card *last = nil;
-int ncards = 0;
 
 static void
 addcard(int c, Color col)
--- a/main.c
+++ b/main.c
@@ -189,7 +189,12 @@
 	case 'n':
 		if (nextround()) goto Redraw;
 		break;
+	case 'r':
+		initgame();
+		if (startgame()) goto Redraw;
+		break;
 	}
+	return;
 Redraw:
 	redraw();
 }
--