ref: 1c37f8bd507c3e05b025f3be5632633756fe3b4a
parent: b3d50b1f554e973f1eff1de684abbb857a245247
author: Timothy Lamb <trash80@gmail.com>
date: Wed Apr 17 07:43:06 EDT 2024
Fixing fonts / rendering with version 3.3.0
--- a/src/font1.h
+++ b/src/font1.h
@@ -3,8 +3,8 @@
struct inline_font font_v1_small = {470,
7,
- 8,
- 10,
+ 5,
+ 7,
0,
0,
3,
--- a/src/font2.h
+++ b/src/font2.h
@@ -3,8 +3,8 @@
struct inline_font font_v1_large = {752,
9,
- 10,
- 12,
+ 8,
+ 9,
0,
-40,
4,
--- a/src/font3.h
+++ b/src/font3.h
@@ -3,11 +3,11 @@
struct inline_font font_v2_small = {846,
9,
- 12,
- 14,
+ 9,
+ 9,
0,
-2,
- 3,
+ 5,
22914,
{66,77,130,89,0,0,0,0,0,0,54,0,0,0,40,0,0,0,78,3,0,0,9,0,0,0,1,0,24,0,0,0,0,0,76,89,0,0,196,14,0,0,196,14,0,0,0,0,0,0,0,0,0,0,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,0,0,0,0,0,0,0,0,0,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,255,255,255,255,255,255,0,0,0,255,255,255,255,255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0,0,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,0,0,0,0,0,0,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,0,0,0,255,255,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255,255\ No newline at end of file
};
--- a/src/font4.h
+++ b/src/font4.h
@@ -3,8 +3,8 @@
struct inline_font font_v2_large = {940,
10,
-12,
-14,
+10,
+10,
0,
-2,
4,
--- a/src/font5.h
+++ b/src/font5.h
@@ -3,8 +3,8 @@
struct inline_font font_v2_huge = {1128,
12,
-15,
-16,
+12,
+12,
0,
-54,
4,
--- a/src/inprint2.c
+++ b/src/inprint2.c
@@ -123,10 +123,8 @@
(Uint8)((bgcolor & 0x0000FF00) >> 8),
(Uint8)((bgcolor & 0x000000FF)), 0xFF);
bg_rect = d_rect;
- bg_rect.w = selected_inline_font->glyph_x - 1;
+ bg_rect.w = selected_inline_font->glyph_x;
bg_rect.h = selected_inline_font->glyph_y;
- bg_rect.x--;
- bg_rect.y--;
SDL_RenderFillRect(dst, &bg_rect);
}
--- a/src/render.c
+++ b/src/render.c
@@ -121,12 +121,10 @@
switch (model) {case 1:
m8_hardware_model = 1;
- waveform_max_height = 38;
check_and_adjust_window_and_texture_size(480, 320);
break;
default:
m8_hardware_model = 0;
- waveform_max_height = 20;
check_and_adjust_window_and_texture_size(320, 240);
break;
}
@@ -133,16 +131,29 @@
}
void set_font_mode(unsigned int mode) {+ if (mode < 0 || mode > 2) {+ //bad font mode
+ return;
+ }
+ if (m8_hardware_model == 1) {+ mode += 2;
+ }
if (font_mode == mode) return;
- if (mode >= 0 && mode <= 2) {- if (m8_hardware_model == 1) {- mode += 2;
+
+ font_mode = mode;
+ screen_offset_y = fonts[mode]->screen_offset_y;
+ text_offset_y = fonts[mode]->text_offset_y;
+
+ if (m8_hardware_model == 0) {+ waveform_max_height = 20;
+ } else {+ waveform_max_height = 38;
+ if(font_mode == 4) {+ waveform_max_height = 20;
}
- font_mode = mode;
- screen_offset_y = fonts[mode]->screen_offset_y;
- text_offset_y = fonts[mode]->text_offset_y;
- change_font(fonts[mode]);
}
+
+ change_font(fonts[mode]);
SDL_LogDebug(SDL_LOG_CATEGORY_RENDER,"Font mode %i, Screen offset %i", mode, screen_offset_y);
}
--
⑨