shithub: m8c

Download patch

ref: 6af4e2b6b91f41bda378afa75ee21cd49c135852
parent: 23252f345a7a9c8dd2733a5d7ea5fcae51a5245f
parent: 0bcf8d08747a954c2eb709ffb4e27fc57620be6d
author: Jonne Kokkonen <jonne.kokkonen@gmail.com>
date: Tue May 4 17:46:30 EDT 2021

Merge pull request #11 from laamaa/widescreen-fix

keep aspect ratio when window is resized

--- a/render.c
+++ b/render.c
@@ -44,6 +44,8 @@
 
   rend = SDL_CreateRenderer(win, -1, SDL_RENDERER_ACCELERATED);
 
+  SDL_RenderSetLogicalSize(rend, 320, 240);
+
   maintexture = SDL_CreateTexture(rend, SDL_PIXELFORMAT_ARGB8888,
                                   SDL_TEXTUREACCESS_TARGET, 320, 240);
 
--