shithub: scoundrel

Download patch

ref: 2f7ec64f856564b48d3ae7493fae937afe29c794
parent: f5aa8e66aaa6184506d08b27ccd4f2b9b0726f12
author: sirjofri <sirjofri@sirjofri.de>
date: Fri Feb 13 14:41:19 EST 2026

adds health

--- a/dat.h
+++ b/dat.h
@@ -12,6 +12,7 @@
 	int deckcards;
 	int weapon;
 	int lastweaponkill;
+	int hp;
 	
 	int running;
 	int canskip;
--- a/game.c
+++ b/game.c
@@ -49,6 +49,7 @@
 	state.running++;
 	
 	state.canskip = 1;
+	state.hp = 20;
 	// TODO: mix cards, update state
 	
 	// fake display
--- a/main.c
+++ b/main.c
@@ -88,6 +88,10 @@
 	
 	snprint(s, sizeof s, "Deck: %d", state->deckcards);
 	string(screen, p, display->black, ZP, font, s);
+	
+	p.y += 50;
+	snprint(s, sizeof s, "HP: %d", state->hp);
+	string(screen, p, display->black, ZP, font, s);
 }
 
 static void
--