ref: 49a2e2abe3a98f0b9c1130f9490f3bd22c21da08
dir: /psx/input/sda.c/
/*
This file is part of the PSXE Emulator Project
Sony PlayStation Standard Digital/Analog Controller Emulator
*/
#include "sda.h"
#include "../log.h"
#include <stdlib.h>
#include <string.h>
psxi_sda_t* psxi_sda_create() {
return (psxi_sda_t*)malloc(sizeof(psxi_sda_t));
}
void psxi_sda_init(psxi_sda_t* sda, uint16_t model) {
memset(sda, 0, sizeof(psxi_sda_t));
sda->tx_data = 0xff;
sda->model = model;
sda->state = SDA_STATE_WFC;
sda->sw = 0xffff;
}
uint32_t psxi_sda_read(void* udata) {
psxi_sda_t* sda = (psxi_sda_t*)udata;
return sda->tx_data;
}
void psxi_sda_write(void* udata, uint16_t data) {
psxi_sda_t* sda = (psxi_sda_t*)udata;
switch (sda->state) {
case SDA_STATE_WFC: {
if (data == 0x01) {
sda->tx_data_ready = 1;
sda->tx_data = 0xff;
sda->state = SDA_STATE_WFR;
}
// Memory card access
if (data == 0x81) {
sda->tx_data_ready = 1;
sda->tx_data = 0xff;
sda->state = SDA_STATE_WFR;
}
} break;
case SDA_STATE_WFR: {
if (data == 'B') {
sda->tx_data = sda->model;
sda->state = SDA_STATE_TX_IDH;
} else if (data == 'R') {
sda->tx_data = 0xff;
sda->state = SDA_STATE_WFR;
}
} break;
case SDA_STATE_TX_IDH: {
// To-do: Handle MOT
sda->tx_data = 0x5a;
sda->state = SDA_STATE_TX_SWL;
} break;
case SDA_STATE_TX_SWL: {
sda->tx_data = sda->sw & 0xff;
sda->state = SDA_STATE_TX_SWH;
} break;
case SDA_STATE_TX_SWH: {
sda->tx_data = sda->sw >> 8;
switch (sda->model) {
case 0x41:
sda->state = SDA_STATE_WFC;
break;
// To-do: Implement analog mode
case 0x73:
case 0x53:
sda->state = SDA_STATE_WFC;
break;
}
} break;
}
}
void psxi_sda_on_button_press(void* udata, uint16_t data) {
psxi_sda_t* sda = (psxi_sda_t*)udata;
sda->sw &= ~data;
}
void psxi_sda_on_button_release(void* udata, uint16_t data) {
psxi_sda_t* sda = (psxi_sda_t*)udata;
sda->sw |= data;
}
// To-do: Implement analog mode
void psxi_sda_on_analog_change(void* udata, uint16_t data) {
// Suppress warning until we implement analog mode
// psxi_sda_t* sda = (psxi_sda_t*)udata;
}
int psxi_sda_query_fifo(void* udata) {
psxi_sda_t* sda = (psxi_sda_t*)udata;
return sda->tx_data_ready;
}
void psxi_sda_init_input(psxi_sda_t* sda, psx_input_t* input) {
input->udata = sda;
input->write_func = psxi_sda_write;
input->read_func = psxi_sda_read;
input->on_button_press_func = psxi_sda_on_button_press;
input->on_button_release_func = psxi_sda_on_button_release;
input->on_analog_change_func = psxi_sda_on_analog_change;
input->query_fifo_func = psxi_sda_query_fifo;
}
void psxi_sda_destroy(psxi_sda_t* sda) {
free(sda);
}