ref: 1bf110269c780f105df4d2f060b1f0f0c9e7b648
dir: /src/MapName.h/
#pragma once
#include "WindowsWrapper.h"
typedef struct MAP_NAME
{
BOOL flag;
int wait;
char name[0x20];
} MAP_NAME;
extern MAP_NAME gMapName;
void ReadyMapName(const char *str);
void PutMapName(BOOL bMini);
void StartMapName(void);
void RestoreMapName(void);