shithub: cstory

ref: 9e9b86c6e98692ed8e2ff07c740ae8bea2d790e3
dir: /src/Input.h/

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#pragma once

#include "WindowsWrapper.h"

struct JOYSTICK_STATUS
{
	BOOL bLeft;
	BOOL bRight;
	BOOL bUp;
	BOOL bDown;
	BOOL bButton[32];	// The original `Input.cpp` assumed there were 32 buttons (because of DirectInput's `DIJOYSTATE` struct)
};

void ReleaseDirectInput(void);
BOOL InitDirectInput(void);
BOOL GetJoystickStatus(JOYSTICK_STATUS *status);
BOOL ResetJoystickStatus(void);