ref: 9e9b86c6e98692ed8e2ff07c740ae8bea2d790e3
dir: /src/Input.h/
#pragma once
#include "WindowsWrapper.h"
struct JOYSTICK_STATUS
{
BOOL bLeft;
BOOL bRight;
BOOL bUp;
BOOL bDown;
BOOL bButton[32]; // The original `Input.cpp` assumed there were 32 buttons (because of DirectInput's `DIJOYSTATE` struct)
};
void ReleaseDirectInput(void);
BOOL InitDirectInput(void);
BOOL GetJoystickStatus(JOYSTICK_STATUS *status);
BOOL ResetJoystickStatus(void);