shithub: cstory

ref: ea0b3d32ac29af83755e46df902112173bcf9c40
dir: /src/MapName.h/

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#pragma once
struct MAP_NAME
{
	int flag;
	int wait;
	char name[0x20];
};

void ReadyMapName(char *str);
void PutMapName(bool bMini);
void StartMapName();
void RestoreMapName();