ref: 1222ea7def97c6d78abef09f25787ef555e5c1cd
dir: /engine/battle/move_effects/snore.asm/
BattleCommand_Snore: ld a, BATTLE_VARS_STATUS call GetBattleVar and SLP_MASK ret nz call ResetDamage ld a, $1 ld [wAttackMissed], a call FailMove jp EndMoveEffect