shithub: pokecrystal

ref: 5dd6985e8f4f25422e63bef41f25d26e9342b0fb
dir: /engine/battle/move_effects/foresight.asm/

View raw version
BattleCommand_Foresight:
	ld a, [wAttackMissed]
	and a
	jr nz, .failed

	call CheckHiddenOpponent
	jr nz, .failed

	ld a, BATTLE_VARS_SUBSTATUS1_OPP
	call GetBattleVarAddr
	bit SUBSTATUS_IDENTIFIED, [hl]
	jr nz, .failed

	set SUBSTATUS_IDENTIFIED, [hl]
	call AnimateCurrentMove
	ld hl, IdentifiedText
	jp StdBattleTextbox

.failed
	jp FailMove