ref: 66d84ff021bf22e607b766867a1a6ce7ce9855ed
dir: /engine/battle/move_effects/snore.asm/
BattleCommand_Snore: ld a, BATTLE_VARS_STATUS call GetBattleVar and SLP_MASK ret nz call ResetDamage ld a, $1 ld [wAttackMissed], a call FailMove jp EndMoveEffect