ref: ce004be92c54459cb0fc772e296d07256666fe58
dir: /engine/battle/move_effects/snore.asm/
BattleCommand_Snore: ld a, BATTLE_VARS_STATUS call GetBattleVar and SLP_MASK ret nz call ResetDamage ld a, $1 ld [wAttackMissed], a call FailMove jp EndMoveEffect