ref: 5a0b6dac22b3f184890201c6c3cc8387b12b70f4
dir: /SDL2_inprint.h/
#ifndef SDL2_inprint_h
#define SDL2_inprint_h
#include <SDL2/SDL.h>
extern void prepare_inline_font(void);
extern void kill_inline_font(void);
extern void inrenderer(SDL_Renderer *renderer);
extern void infont(SDL_Texture *font);
extern void incolor1(SDL_Color *color);
extern void incolor(Uint32 color, Uint32 unused); /* Color must be in 0x00RRGGBB format ! */
extern void inprint(SDL_Renderer *dst, const char *str, Uint32 x, Uint32 y,
Uint32 fgcolor, Uint32 bgcolor);
extern SDL_Texture *get_inline_font(void);
#endif /* SDL2_inprint_h */