ref: 1f1a8bbd7ce97df5e6798b907de931105387a67a
dir: /sprite.c/
#include <u.h>
#include <libc.h>
#include <draw.h>
#include <stdio.h>
#include "dormer.h"
Sprite*
mksprite(Canvas *c, char *path)
{
c->spritev[c->si].image = readimage(display, open(path, OREAD), 0);
Sprite *s = &c->spritev[c->si++];
return s;
}
void
mvsprite(Sprite *s, int x, int y)
{
s->x = x;
s->y = y;
}