ref: 85fb5d1f72305d96696389852cb7ca22ec810af1
dir: /fns.h/
void loadimages(char *path); Image *getimage(int num); void initgame(void); int c2n(int c, Color col); State *getstate(void); int roomaction(int c, int useweapon); int startgame(void); int nextround(void);