ref: a080c50108f132fabd3250a800b58305432a0ebd
dir: /fns.h/
void loadimages(char *path); Image *getimage(int num); void initgame(void); int c2n(int c, Color col); State *getstate(void); int roomaction(int c, int useweapon); int startgame(void); int nextround(void);