shithub: scoundrel

ref: e4f17e1d47eea75fa2d540422d4331f594de5f2c
dir: /fns.h/

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void loadimages(char *path);
Image *getimage(int num);

void initgame(void);
int c2n(int c, Color col);
State *getstate(void);
int roomaction(int c, int useweapon);
int startgame(void);
int nextround(void);