ref: e4f17e1d47eea75fa2d540422d4331f594de5f2c
dir: /scoundrel1/
.TH SCOUNDREL 1 .SH NAME scoundrel \- rogue-like dungeon crawler card game. .SH SYNOPSIS .B scoundrel .SH DESCRIPTION .B Scoundrel is a rogue-like dungeon crawler card game where different cards are assigned values for monsters, weapons and potions. .PP The card colors: .TP .I Spades and Clubs These are monsters. They deal damage according to their card value. Face cards (J, Q, K, A) are equivalent to 11, 12, 13, 14. .TP .I Hearts These are health potions that heal the HP of the player according to their card value. You can only take one potion per room, and heal to a max HP value of 20. .TP .I Diamonds These are weapons that are equipped when clicked. When attacking monsters with a weapon, the damage is reduced by the value of the weapon card. The player can only attack monsters with the same weapon if the damage of the attacked monster is smaller than the value of the last attacked monster. .PP After starting the game with the .B s key, the player is entering several rooms of the dungeon sequentially. Each room is presented as four random cards. The player can choose to skip a room by pressing the .B n key, however the player can only skip one room in a row. .PP When the room is not skipped, the player has to clear the room by handling three of the four cards. The last card will be brought into the next room. .PP The cards of a skipped room are placed at the end of the deck; the player will face them later. .PP If there are not enough cards left to fill a room, the game ends. .PP If the player's HP reach 0, the game ends. .PP Additional commands: .TP .B s Start the game. .TP .B r Reset and start a new game. .TP .B n Try to skip this room. .TP .B w Decide to use the weapon, if equipped. A red bar indicates that this weapon will be used, if legal. .TP .B 1, 2, 3, 4 Select card to fight or use. .SH FILES .TP .B ./img/* card images .SH SOURCE .B https://shithub.us/sirjofri/scoundrel