ref: aea23b76b347d68d5c75d51065c1982acd23ee07
dir: /dat.h/
typedef struct Layer
{
Image * image;
struct Layer * prev, * next;
int changed, id;
Point offset;
} Layer;
enum
{
BMouse,
BKeyboard
};
enum
{
BEleave,
BEenter,
BEin,
};
typedef struct Binding
{
struct Binding * prev, * next;
int code;
int type;
int state;
int pressed, lastPressed;
char * command;
void (*func)(int);
} Binding;
typedef struct Task
{
ulong start;
void (*func)(void);
} Task;
extern Rectangle CanvasSize = {0};
extern Layer * LayerRoot;
extern Layer * CurrentLayer;
extern Binding * BindingRoot;
extern Image * ViewImage;
extern int RunLoop;
extern float ZoomSensitivity;
extern Point MousePosition;
extern Point PastMousePosition;
extern Point CanvasAt;
extern int CanvasMoved;
extern int DrawAllLayers;
extern ulong LastUpdate;
extern float TargetZoom;
extern Layer * CurrentLayer = nil;