ref: 427e868e2be75f24adccf7a509888e1b45d23052
dir: /sys/src/libsec/port/blake2sblock.c/
#include "os.h" #define rotr32(w, c) (((w) >> (c)) | ((w) << ( 32 - (c)))) #define load32(p) (((u32int )( (p)[0] ) << 0) | (( u32int )( (p)[1] ) << 8) | \ (( u32int )( (p)[2] ) << 16) | (( u32int )( (p)[3] ) << 24)) static u32int IV[8] = { 0x6A09E667UL, 0xBB67AE85UL, 0x3C6EF372UL, 0xA54FF53AUL, 0x510E527FUL, 0x9B05688CUL, 0x1F83D9ABUL, 0x5BE0CD19UL }; static u8int sigma[10][16] = { { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 }, { 14, 10, 4, 8, 9, 15, 13, 6, 1, 12, 0, 2, 11, 7, 5, 3 }, { 11, 8, 12, 0, 5, 2, 15, 13, 10, 14, 3, 6, 7, 1, 9, 4 }, { 7, 9, 3, 1, 13, 12, 11, 14, 2, 6, 5, 10, 4, 0, 15, 8 }, { 9, 0, 5, 7, 2, 4, 10, 15, 14, 1, 11, 12, 6, 8, 3, 13 }, { 2, 12, 6, 10, 0, 11, 8, 3, 4, 13, 7, 5, 15, 14, 1, 9 }, { 12, 5, 1, 15, 14, 13, 4, 10, 0, 7, 6, 3, 9, 2, 8, 11 }, { 13, 11, 7, 14, 12, 1, 3, 9, 5, 0, 15, 4, 8, 6, 2, 10 }, { 6, 15, 14, 9, 11, 3, 0, 8, 12, 2, 13, 7, 1, 4, 10, 5 }, { 10, 2, 8, 4, 7, 6, 1, 5, 15, 11, 9, 14, 3, 12, 13 , 0 }, }; #define G(r,i,a,b,c,d) \ do { \ a = a + b + m[sigma[r][2*i+0]]; \ d = rotr32(d ^ a, 16); \ c = c + d; \ b = rotr32(b ^ c, 12); \ a = a + b + m[sigma[r][2*i+1]]; \ d = rotr32(d ^ a, 8); \ c = c + d; \ b = rotr32(b ^ c, 7); \ } while(0) #define ROUND(r) \ do { \ G(r,0,v[ 0],v[ 4],v[ 8],v[12]); \ G(r,1,v[ 1],v[ 5],v[ 9],v[13]); \ G(r,2,v[ 2],v[ 6],v[10],v[14]); \ G(r,3,v[ 3],v[ 7],v[11],v[15]); \ G(r,4,v[ 0],v[ 5],v[10],v[15]); \ G(r,5,v[ 1],v[ 6],v[11],v[12]); \ G(r,6,v[ 2],v[ 7],v[ 8],v[13]); \ G(r,7,v[ 3],v[ 4],v[ 9],v[14]); \ } while(0) void _blake2sblock(u32int h[16], uchar *b, u32int blen, u64int offset, u32int f) { u32int m[16]; u32int v[16]; int i; uchar *e; for(e = b + blen; b < e; b += 64){ for(i = 0; i < 16; i++) m[i] = load32(b + i*sizeof h[0]); for(i = 0; i < 8; i++) v[i] = h[i]; v[ 8] = IV[0]; v[ 9] = IV[1]; v[10] = IV[2]; v[11] = IV[3]; v[12] = ((u32int)(offset>> 0)) ^ IV[4]; v[13] = ((u32int)(offset>>32)) ^ IV[5]; v[14] = f ^ IV[6]; v[15] = IV[7]; ROUND(0); ROUND(1); ROUND(2); ROUND(3); ROUND(4); ROUND(5); ROUND(6); ROUND(7); ROUND(8); ROUND(9); for(i = 0; i < 8; i++) h[i] = h[i] ^ v[i] ^ v[i + 8]; offset += 64; } }