ref: c34dca177af8139fd3fc735036b0aa881c4ead1f
dir: /CandyCrisis.vcxproj.filters/
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="stdafx.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="targetver.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Resource.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="CandyCrisis.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="blitter.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="control.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="gworld.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="hiscore.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="font.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="gameticks.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="graphics.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="graymonitor.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="grays.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="level.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="keyselect.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="main.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="pause.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="moving.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="MTypes.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="music.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="next.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="opponent.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="random.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="players.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="prefs.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="SDLU.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="score.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="soundfx.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="tweak.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="victory.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="zap.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="tutorial.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="blitter.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="control.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="font.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="gameticks.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="graphics.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="graymonitor.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="grays.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="gworld.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="hiscore.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="keyselect.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="level.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="players.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="prefs.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="random.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="score.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="SDLU.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="soundfx.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="stdafx.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="tutorial.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="tweak.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="victory.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="zap.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="opponent.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="pause.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="MTypes.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="moving.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="music.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="next.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="CandyCrisis.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<Image Include="small.ico">
<Filter>Resource Files</Filter>
</Image>
<Image Include="CandyCrisis.ico">
<Filter>Resource Files</Filter>
</Image>
</ItemGroup>
</Project>