ref: b93a84fc520117ce3168f6a3ddf4c9de384d0ca1
dir: /data.c/
#include <u.h>
#include <libc.h>
#include <draw.h>
#include <thread.h>
#include <cursor.h>
#include <mouse.h>
#include <keyboard.h>
#include <frame.h>
#include <fcall.h>
#include "dat.h"
#include "fns.h"
Cursor crosscursor = {
{-7, -7},
{0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0,
0x03, 0xC0, 0x03, 0xC0, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0x03, 0xC0, 0x03, 0xC0,
0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, },
{0x00, 0x00, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80,
0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x7F, 0xFE,
0x7F, 0xFE, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80,
0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x00, 0x00, }
};
Cursor boxcursor = {
{-7, -7},
{0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xF8, 0x1F, 0xF8, 0x1F, 0xF8, 0x1F,
0xF8, 0x1F, 0xF8, 0x1F, 0xF8, 0x1F, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, },
{0x00, 0x00, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE,
0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E,
0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E,
0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE, 0x00, 0x00, }
};
Cursor sightcursor = {
{-7, -7},
{0x1F, 0xF8, 0x3F, 0xFC, 0x7F, 0xFE, 0xFB, 0xDF,
0xF3, 0xCF, 0xE3, 0xC7, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xE3, 0xC7, 0xF3, 0xCF,
0x7B, 0xDF, 0x7F, 0xFE, 0x3F, 0xFC, 0x1F, 0xF8, },
{0x00, 0x00, 0x0F, 0xF0, 0x31, 0x8C, 0x21, 0x84,
0x41, 0x82, 0x41, 0x82, 0x41, 0x82, 0x7F, 0xFE,
0x7F, 0xFE, 0x41, 0x82, 0x41, 0x82, 0x41, 0x82,
0x21, 0x84, 0x31, 0x8C, 0x0F, 0xF0, 0x00, 0x00, }
};
Cursor whitearrow = {
{0, 0},
{0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFC,
0xFF, 0xF0, 0xFF, 0xF0, 0xFF, 0xF8, 0xFF, 0xFC,
0xFF, 0xFE, 0xFF, 0xFF, 0xFF, 0xFE, 0xFF, 0xFC,
0xF3, 0xF8, 0xF1, 0xF0, 0xE0, 0xE0, 0xC0, 0x40, },
{0xFF, 0xFF, 0xFF, 0xFF, 0xC0, 0x06, 0xC0, 0x1C,
0xC0, 0x30, 0xC0, 0x30, 0xC0, 0x38, 0xC0, 0x1C,
0xC0, 0x0E, 0xC0, 0x07, 0xCE, 0x0E, 0xDF, 0x1C,
0xD3, 0xB8, 0xF1, 0xF0, 0xE0, 0xE0, 0xC0, 0x40, }
};
Cursor query = {
{-7,-7},
{0x0f, 0xf0, 0x1f, 0xf8, 0x3f, 0xfc, 0x7f, 0xfe,
0x7c, 0x7e, 0x78, 0x7e, 0x00, 0xfc, 0x01, 0xf8,
0x03, 0xf0, 0x07, 0xe0, 0x07, 0xc0, 0x07, 0xc0,
0x07, 0xc0, 0x07, 0xc0, 0x07, 0xc0, 0x07, 0xc0, },
{0x00, 0x00, 0x0f, 0xf0, 0x1f, 0xf8, 0x3c, 0x3c,
0x38, 0x1c, 0x00, 0x3c, 0x00, 0x78, 0x00, 0xf0,
0x01, 0xe0, 0x03, 0xc0, 0x03, 0x80, 0x03, 0x80,
0x00, 0x00, 0x03, 0x80, 0x03, 0x80, 0x00, 0x00, }
};
Cursor tl = {
{-4, -4},
{0xfe, 0x00, 0x82, 0x00, 0x8c, 0x00, 0x87, 0xff,
0xa0, 0x01, 0xb0, 0x01, 0xd0, 0x01, 0x11, 0xff,
0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00,
0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x1f, 0x00, },
{0x00, 0x00, 0x7c, 0x00, 0x70, 0x00, 0x78, 0x00,
0x5f, 0xfe, 0x4f, 0xfe, 0x0f, 0xfe, 0x0e, 0x00,
0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00,
0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x00, 0x00, }
};
Cursor skull = {
{-7,-7},
{0x00, 0x00, 0x00, 0x00, 0xc0, 0x03, 0xe7, 0xe7,
0xff, 0xff, 0xff, 0xff, 0x3f, 0xfc, 0x1f, 0xf8,
0x0f, 0xf0, 0x3f, 0xfc, 0xff, 0xff, 0xff, 0xff,
0xef, 0xf7, 0xc7, 0xe3, 0x00, 0x00, 0x00, 0x00,},
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03,
0xE7, 0xE7, 0x3F, 0xFC, 0x0F, 0xF0, 0x0D, 0xB0,
0x07, 0xE0, 0x06, 0x60, 0x37, 0xEC, 0xE4, 0x27,
0xC3, 0xC3, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,}
};
Cursor t = {
{-7, -8},
{0x00, 0x00, 0x00, 0x00, 0x03, 0x80, 0x06, 0xc0,
0x1c, 0x70, 0x10, 0x10, 0x0c, 0x60, 0xfc, 0x7f,
0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, },
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00,
0x03, 0x80, 0x0f, 0xe0, 0x03, 0x80, 0x03, 0x80,
0x7f, 0xfe, 0x7f, 0xfe, 0x7f, 0xfe, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }
};
Cursor tr = {
{-11, -4},
{0x00, 0x7f, 0x00, 0x41, 0x00, 0x31, 0xff, 0xe1,
0x80, 0x05, 0x80, 0x0d, 0x80, 0x0b, 0xff, 0x88,
0x00, 0x88, 0x0, 0x88, 0x00, 0x88, 0x00, 0x88,
0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0xf8, },
{0x00, 0x00, 0x00, 0x3e, 0x00, 0x0e, 0x00, 0x1e,
0x7f, 0xfa, 0x7f, 0xf2, 0x7f, 0xf0, 0x00, 0x70,
0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70,
0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x00, }
};
Cursor r = {
{-8, -7},
{0x07, 0xc0, 0x04, 0x40, 0x04, 0x40, 0x04, 0x58,
0x04, 0x68, 0x04, 0x6c, 0x04, 0x06, 0x04, 0x02,
0x04, 0x06, 0x04, 0x6c, 0x04, 0x68, 0x04, 0x58,
0x04, 0x40, 0x04, 0x40, 0x04, 0x40, 0x07, 0xc0, },
{0x00, 0x00, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80,
0x03, 0x90, 0x03, 0x90, 0x03, 0xf8, 0x03, 0xfc,
0x03, 0xf8, 0x03, 0x90, 0x03, 0x90, 0x03, 0x80,
0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x00, 0x00, }
};
Cursor br = {
{-11, -11},
{0x00, 0xf8, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88,
0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88,
0xff, 0x88, 0x80, 0x0b, 0x80, 0x0d, 0x80, 0x05,
0xff, 0xe1, 0x00, 0x31, 0x00, 0x41, 0x00, 0x7f, },
{0x00, 0x00, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70,
0x0, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70,
0x00, 0x70, 0x7f, 0xf0, 0x7f, 0xf2, 0x7f, 0xfa,
0x00, 0x1e, 0x00, 0x0e, 0x00, 0x3e, 0x00, 0x00, }
};
Cursor b = {
{-7, -7},
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01,
0xfc, 0x7f, 0x0c, 0x60, 0x10, 0x10, 0x1c, 0x70,
0x06, 0xc0, 0x03, 0x80, 0x00, 0x00, 0x00, 0x00, },
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x7f, 0xfe, 0x7f, 0xfe, 0x7f, 0xfe,
0x03, 0x80, 0x03, 0x80, 0x0f, 0xe0, 0x03, 0x80,
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }
};
Cursor bl = {
{-4, -11},
{0x1f, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00,
0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00,
0x11, 0xff, 0xd0, 0x01, 0xb0, 0x01, 0xa0, 0x01,
0x87, 0xff, 0x8c, 0x00, 0x82, 0x00, 0xfe, 0x00, },
{0x00, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00,
0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00,
0x0e, 0x00, 0x0f, 0xfe, 0x4f, 0xfe, 0x5f, 0xfe,
0x78, 0x00, 0x70, 0x00, 0x7c, 0x00, 0x00, 0x0, }
};
Cursor l = {
{-7, -7},
{0x03, 0xe0, 0x02, 0x20, 0x02, 0x20, 0x1a, 0x20,
0x16, 0x20, 0x36, 0x20, 0x60, 0x20, 0x40, 0x20,
0x60, 0x20, 0x36, 0x20, 0x16, 0x20, 0x1a, 0x20,
0x02, 0x20, 0x02, 0x20, 0x02, 0x20, 0x03, 0xe0, },
{0x00, 0x00, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0,
0x09, 0xc0, 0x09, 0xc0, 0x1f, 0xc0, 0x3f, 0xc0,
0x1f, 0xc0, 0x09, 0xc0, 0x09, 0xc0, 0x01, 0xc0,
0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x00, 0x00, }
};
Cursor *corners[9] = {
&tl, &t, &tr,
&l, nil, &r,
&bl, &b, &br,
};
enum {
Rgbcol,
Mixcol,
Imagecol,
Redraw = 1<<0,
Full = 1<<1,
};
typedef struct Color Color;
struct Color {
char *id;
int type;
union {
struct{
u32int rgb;
u32int rgb3;
};
char *path;
};
int flags;
};
static Color theme[Numcolors] = {
[Colrioback] = {"rioback", Rgbcol, {0x777777}, Redraw|Full},
[Colback] = {"back", Rgbcol, {0xffffff}, Redraw},
[Colhigh] = {"high", Rgbcol, {0xcccccc}, Redraw},
[Colbord] = {"border", Rgbcol, {0x999999}, Redraw},
[Coltext] = {"text", Rgbcol, {DBlack>>8}, Redraw},
[Colhtext] = {"htext", Rgbcol, {DBlack>>8}, Redraw},
[Coltitle] = {"title", Rgbcol, {DGreygreen>>8}, Redraw},
[Colltitle] = {"ltitle", Rgbcol, {DPalegreygreen>>8}, Redraw},
[Colhold] = {"hold", Rgbcol, {DMedblue>>8}, Redraw},
[Collhold] = {"lhold", Rgbcol, {DGreyblue>>8}, Redraw},
[Colpalehold] = {"palehold", Rgbcol, {DPalegreyblue>>8}, Redraw},
[Colpaletext] = {"paletext", Rgbcol, {0x666666}, Redraw},
[Colsize] = {"size", Rgbcol, {DRed>>8}, Redraw},
[Colmenubar] = {"menubar", Rgbcol, {DDarkgreen>>8}, 0},
[Colmenuback] = {"menuback", Rgbcol, {0xeaffea}, 0},
[Colmenuhigh] = {"menuhigh", Rgbcol, {DDarkgreen>>8}, 0},
[Colmenubord] = {"menubord", Rgbcol, {DMedgreen>>8}, 0},
[Colmenutext] = {"menutext", Rgbcol, {DBlack>>8}, 0},
[Colmenuhtext] = {"menuhtext", Rgbcol, {0xeaffea}, 0},
};
Image *col[Numcolors];
static char *
readall(int f, int *osz)
{
int bufsz, sz, n;
char *s;
bufsz = 1023;
s = nil;
for(sz = 0;; sz += n){
if(bufsz-sz < 1024){
bufsz *= 2;
s = realloc(s, bufsz);
}
if((n = readn(f, s+sz, bufsz-sz-1)) < 1)
break;
}
if(n < 0 || sz < 1){
free(s);
return nil;
}
s[sz] = 0;
*osz = sz;
return s;
}
void
iconinit(void)
{
int i, f, sz;
char *s;
if((f = open("/dev/theme", OREAD|OCEXEC)) >= 0){
if((s = readall(f, &sz)) != nil)
themeload(s, sz);
free(s);
close(f);
}
for(i = 0; i < nelem(col); i++){
if(col[i] == nil)
col[i] = allocimage(display, Rect(0,0,1,1), XRGB32, 1, theme[i].rgb<<8|0xff);
}
}
void
themeload(char *s, int n)
{
int i, fd, flags;
char *t, *a[4], *e, *newp;
Image *newc, *repl;
u32int rgb, rgb3;
if((t = malloc(n+1)) == nil)
return;
memmove(t, s, n);
t[n] = 0;
flags = 0;
for(s = t; s != nil && *s; s = e){
if((e = strchr(s, '\n')) != nil)
*e++ = 0;
if((n = tokenize(s, a, 4)) >= 2 && n <= 3){
for(i = 0; i < nelem(theme); i++) {
if(strcmp(theme[i].id, a[0]) == 0) {
newc = nil;
if(n == 2 && a[1][0] == '/'){
if((fd = open(a[1], OREAD)) >= 0){
if((newc = readimage(display, fd, 0)) == nil)
goto End;
close(fd);
if((repl = allocimage(display, Rect(0, 0, Dx(newc->r), Dy(newc->r)), XRGB32, 1, 0x000000ff)) == nil)
goto End;
if(theme[i].type == Imagecol)
free(theme[i].path);
if((newp = strdup(a[1])) == nil)
goto End;
theme[i].type = Imagecol;
theme[i].path = newp;
draw(repl, repl->r, newc, 0, newc->r.min);
freeimage(newc);
newc = repl;
}
}else{
rgb = strtoul(a[1], nil, 16);
if(n == 2){
rgb3 = 0;
newc = allocimage(display, Rect(0, 0, 1, 1), XRGB32, 1, rgb<<8|0xff);
}else{
rgb3 = strtoul(a[2], nil, 16);
newc = allocimagemix(display, rgb<<8|0xff, rgb3<<8|0xff);
}
if(newc != nil){
if(theme[i].type == Imagecol)
free(theme[i].path);
theme[i].type = n == 2 ? Rgbcol : Mixcol;
theme[i].rgb = rgb;
theme[i].rgb3 = rgb3;
}
}
if(new != nil){
freeimage(col[i]);
col[i] = newc;
flags |= theme[i].flags;
}
break;
}
}
}
}
End:
free(t);
if(flags & Redraw)
redraw(flags & Full, 0);
}
char *
themestring(int *n)
{
char *s, *t, *e;
int i;
if((t = malloc(512)) != nil){
s = t;
e = s+512;
for(i = 0; i < nelem(theme); i++)
if(theme[i].type == Rgbcol)
s = seprint(s, e, "%s\t%06ux\n", theme[i].id, theme[i].rgb);
else if(theme[i].type == Mixcol)
s = seprint(s, e, "%s\t%06ux\t%06ux\n", theme[i].id, theme[i].rgb, theme[i].rgb3);
else if(theme[i].type == Imagecol)
s = seprint(s, e, "%s\t%s\n", theme[i].id, theme[i].path);
*n = s - t;
}
return t;
}