ref: 25e1b9489b9090b5d3372dd0dac09c1e7b3f10b3
dir: /btsd.c/
#include <u.h>
#include <libc.h>
#include <thread.h>
#include <draw.h>
#include <mouse.h>
#include <keyboard.h>
#include <geometry.h>
#include "dat.h"
#include "fns.h"
int debug;
Playerq playerq;
void
pushplayer(Player *p)
{
qlock(&playerq);
if(++playerq.nplayers > playerq.cap){
playerq.cap = playerq.nplayers;
playerq.players = erealloc(playerq.players, playerq.cap * sizeof p);
}
playerq.players[playerq.nplayers-1] = p;
qunlock(&playerq);
if(debug)
fprint(2, "pushed fd %d sfd %d state %d\n", p->fd, p->sfd, p->state);
}
Player *
popplayer(void)
{
Player *p;
p = nil;
qlock(&playerq);
if(playerq.nplayers > 0)
p = playerq.players[--playerq.nplayers];
qunlock(&playerq);
if(debug)
fprint(2, "poppin fd %d sfd %d state %d\n", p->fd, p->sfd, p->state);
return p;
}
void
freeplayer(Player *p)
{
close(p->sfd);
close(p->fd);
free(p);
}
void
netrecvthread(void *arg)
{
Chanpipe *cp;
Ioproc *io;
char buf[256];
int n;
cp = arg;
io = ioproc();
while((n = ioread(io, cp->fd, buf, sizeof(buf)-1)) > 0){
buf[n] = 0;
chanprint(cp->c, "%s", buf);
}
if(debug)
fprint(2, "[%d] lost connection\n", getpid());
closeioproc(io);
chanclose(cp->c);
threadexits(nil);
}
void
serveproc(void *arg)
{
NetConnInfo *nci[2];
Player **m;
Chanpipe cp[2];
Alt a[3];
int i, n0, tid[2];
char *s;
m = arg;
s = nil;
nci[0] = getnetconninfo(nil, m[0]->fd);
nci[1] = getnetconninfo(nil, m[1]->fd);
if(nci[0] == nil || nci[1] == nil)
sysfatal("getnetconninfo: %r");
threadsetname("serveproc %s ↔ %s", nci[0]->raddr, nci[1]->raddr);
freenetconninfo(nci[0]);
freenetconninfo(nci[1]);
cp[0].c = chancreate(sizeof(char*), 1);
cp[0].fd = m[0]->fd;
cp[1].c = chancreate(sizeof(char*), 1);
cp[1].fd = m[1]->fd;
a[0].c = cp[0].c; a[0].v = &s; a[0].op = CHANRCV;
a[1].c = cp[1].c; a[1].v = &s; a[1].op = CHANRCV;
a[2].op = CHANEND;
threadsetgrp(truerand());
tid[0] = threadcreate(netrecvthread, &cp[0], mainstacksize);
tid[1] = threadcreate(netrecvthread, &cp[1], mainstacksize);
assert(m[0]->state == Waiting0 && m[1]->state == Waiting0);
write(m[0]->fd, "layout", 6);
write(m[1]->fd, "layout", 6);
m[0]->state = Outlaying;
m[1]->state = Outlaying;
while((i = alt(a)) >= 0){
if(a[i].err != nil){
if(debug)
fprint(2, "alt: %s\n", a[i].err);
write(m[i^1]->fd, "win", 3);
m[i^1]->state = Waiting0;
pushplayer(m[i^1]);
freeplayer(m[i]);
break;
}
if(debug)
fprint(2, "[%d] said '%s'\n", i, s);
if(write(m[i^1]->fd, s, strlen(s)) != strlen(s)){
write(m[i]->fd, "win", 3);
m[i]->state = Waiting0;
pushplayer(m[i]);
freeplayer(m[i^1]);
free(s);
break;
}
free(s);
}
if(debug)
fprint(2, "[%d] serveproc ending\n", getpid());
free(m);
chanfree(cp[0].c);
chanfree(cp[1].c);
threadkillgrp(threadgetgrp());
threadexits(nil);
}
void
reaper(void *)
{
char buf[8];
ulong i;
int n;
threadsetname("reaper");
for(;;){
for(i = 0; i < playerq.nplayers; i++){
if(debug)
fprint(2, "reapin fd %d sfd %d state %d?",
playerq.players[i]->fd, playerq.players[i]->sfd, playerq.players[i]->state);
n = pread(playerq.players[i]->sfd, buf, sizeof buf, 0);
if(n < 0 || strncmp(buf, "Close", 5) == 0){
if(debug)
fprint(2, " yes\n");
qlock(&playerq);
freeplayer(playerq.players[i]);
memmove(&playerq.players[i], &playerq.players[i+1], (--playerq.nplayers-i)*sizeof(Player*));
qunlock(&playerq);
}else if(debug)
fprint(2, " no\n");
}
sleep(HZ2MS(1));
}
}
void
matchmaker(void *)
{
Player **match;
threadsetname("matchmaker");
for(;;){
if(playerq.nplayers < 2){
sleep(100);
continue;
}
match = emalloc(2*sizeof(Player*));
match[0] = popplayer();
match[1] = popplayer();
proccreate(serveproc, match, mainstacksize);
}
}
void
listenthread(void *arg)
{
char *addr, adir[40], ldir[40], aux[128], *s;
int acfd, lcfd, dfd, sfd;
Player *p;
addr = arg;
acfd = announce(addr, adir);
if(acfd < 0)
sysfatal("announce: %r");
if(debug)
fprint(2, "listening on %s\n", addr);
while((lcfd = listen(adir, ldir)) >= 0){
if((dfd = accept(lcfd, ldir)) >= 0){
fd2path(dfd, aux, sizeof aux);
s = strrchr(aux, '/');
*s = 0;
snprint(aux, sizeof aux, "%s/status", aux);
sfd = open(aux, OREAD);
if(sfd < 0)
sysfatal("open: %r");
p = emalloc(sizeof *p);
p->fd = dfd;
p->sfd = sfd;
p->state = Waiting0;
pushplayer(p);
}
close(lcfd);
}
threadexitsall("listen: %r");
}
void
usage(void)
{
fprint(2, "usage: %s [-d] [-a addr]\n", argv0);
threadexitsall("usage");
}
void
threadmain(int argc, char *argv[])
{
char *addr;
addr = "tcp!*!3047";
ARGBEGIN{
case 'd':
debug++;
break;
case 'a':
addr = EARGF(usage());
break;
}ARGEND
if(argc != 0)
usage();
proccreate(matchmaker, nil, mainstacksize);
proccreate(reaper, nil, mainstacksize);
threadcreate(listenthread, addr, mainstacksize);
yield();
}