ref: 0e8796746fad950ab61be075de5638fdcbd6fc32
dir: /p9image.c/
#include <u.h>
#include <libc.h>
#include <draw.h>
#include <memdraw.h>
#include <event.h>
#include "blie.h"
typedef struct Data Data;
struct Data {
Memimage *img;
Memimage *mask;
Drawop op;
};
static void
p9init(Layer *l)
{
int fd;
char *s;
Data *d;
if (l->data)
return;
d = mallocz(sizeof(Data), 1);
l->data = d;
/* image file */
s = smprint("%s/img", l->name);
fd = open(s, OREAD);
if (fd < 0) {
free(s);
return;
}
free(s);
seek(fd, 0, 0);
d->img = creadmemimage(fd);
if (!d->img) {
seek(fd, 0, 0);
d->img = readmemimage(fd);
}
close(fd);
/* mask file */
s = smprint("%s/mask", l->name);
fd = open(s, OREAD);
if (fd < 0) {
free(s);
return;
}
free(s);
seek(fd, 0, 0);
d->mask = creadmemimage(fd);
if (!d->mask) {
seek(fd, 0, 0);
d->mask = readmemimage(fd);
}
close(fd);
}
/* just use ecompose, which uses raw() and mask() */
static Memimage*
p9composite(Layer *l, Memimage *img)
{
Data *d;
p9init(l);
d = (Data*)l->data;
if (!img) {
fprint(2, "%s: return input image: %p\n", l->name, d->img);
return dupmemimage(d->img);
}
fprint(2, "%s: return composite image: %p %p %p\n", l->name,
img, d->img, d->mask);
return gencomposite(img, d->img, d->mask, l->op);
}
static Memimage*
p9raw(Layer *l)
{
Data *d;
p9init(l);
d = (Data*)l->data;
return d->img;
}
static Memimage*
p9mask(Layer *l)
{
Data *d;
p9init(l);
d = (Data*)l->data;
return d->mask;
}
static Memimage*
p9overlay(Layer *l)
{
p9init(l);
return nil;
}
static int
p9savedata(Layer *l)
{
p9init(l);
return 1;
}
static void
p9input(Layer *l, Event)
{
p9init(l);
}
Editor p9image = {
.name = "p9img",
.raw = p9raw,
.mask = p9mask,
.overlay = p9overlay,
.savedata = p9savedata,
.input = p9input
};