ref: 2f7ec64f856564b48d3ae7493fae937afe29c794
dir: /dat.h/
typedef enum {
Diamonds = 0,
Hearts,
Clubs,
Spades,
} Color;
typedef struct State State;
struct State {
int room[4];
int deckcards;
int weapon;
int lastweaponkill;
int hp;
int running;
int canskip;
};