shithub: scoundrel

ref: e6a5e66f150b06da6a4f539831149f3174a2c67f
dir: /dat.h/

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typedef enum {
	Diamonds = 0,
	Hearts,
	Clubs,
	Spades,
} Color;

typedef enum {
	Notstarted = 0,
	Running,
	Won,
	Lost,
} Status;


typedef struct State State;
struct State {
	int room[4];
	int deckcards;
	int weapon;
	int lastweaponkill;
	int hp;
	
	Status status;
	int canskip;
	
	int hadpotion;
};