ref: e6a5e66f150b06da6a4f539831149f3174a2c67f
dir: /fns.h/
void loadimages(char *path); Image *getimage(int num); void initgame(void); int c2n(int c, Color col); State *getstate(void); int roomaction(int c, int useweapon); int startgame(void); int nextround(void);