ref: f5aa8e66aaa6184506d08b27ccd4f2b9b0726f12
dir: /dat.h/
typedef enum {
Diamonds = 0,
Hearts,
Clubs,
Spades,
} Color;
typedef struct State State;
struct State {
int room[4];
int deckcards;
int weapon;
int lastweaponkill;
int running;
int canskip;
};