ref: f5aa8e66aaa6184506d08b27ccd4f2b9b0726f12 dir: /fns.h/
void loadimages(char *path); Image *getimage(int num); int c2n(int c, Color col); State *getstate(void); int roomaction(int c, int useweapon); int startgame(void); int nextround(void);