shithub: scoundrel

ref: fcdcc0d9929f461f09f35bf901e3344c89b4efc5
dir: /fns.h/

View raw version
void loadimages(char *path);
Image *getimage(int num);

int c2n(int c, Color col);
State *getstate(void);
int roomaction(int c, int useweapon);
int startgame(void);
int nextround(void);